ubg_3d2d_ray_to_block

Syntax:

ubg_3d2d_ray_to_block(ray, x-min, y-min, z-min, x-max, y-max, z-max)

Arguments:

Argument Name Type Description
rayarrayvalue returned by ubg_3d2d_position_to_ray
x-minreal'minimum' x-value of the block corner
y-minreal'minimum' y-value of the block corner
z-minreal'minimum' z-value of the block corner
x-maxreal'maximum' x-value of the block corner
y-maxreal'maximum' y-value of the block corner
z-maxreal'maximum' z-value of the block corner

Returns: (array)

Description:

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